DRY Principle

Don't Repeat Yourself Principle

DRY stand for "Don't Repeat Yourself," a basic principle of software development aimed at reducing the repetition of information. The DRY principle is stated as, "Every piece of knowledge or logic must have a single, unambiguous representation within a system."

Structured programming, Aspect Oriented Programming, Component Oriented Programming, and Design Patterns are all, in part, strategies for eliminating duplication.

Duplication manifests itself in many forms:

  • Lines of code that look exactly the same.

  • Lines of code that are similar to.

  • Duplication of implementation.

Example of "exactly the same"

Example of "similar to"

The Template Method Pattern is a common technique for removing higher-level duplication.

Example of "duplication of implementation"

Solutions: using Generic class or AOP.

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